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Sony Interactive Entertainment Acquires UK Computer Vision Company Cinemersive Labs

Posted on 08/05/2026
Sam Sprigg What’s the story? Sony Interactive Entertainment has acquired Cinemersive Labs, a UK computer vision and machine learning company. Why it matters SIE adds an in-house team with patent-pending volumetric capture … continue reading Source… Read

AI/XR Beats: Courtroom Drama & XR Earnings

Posted on 08/05/2026
Charlie Fink The OpenAI trial produced a week of Silicon Valley psychodrama while XR leaders showed their cards for Q1, and cinematic AI keeps getting better. We have these and other items from AI and XR realms from Charlie Fink.… Read

OpenXR OSX lets you play PCVR games on Mac

Posted on 07/05/2026
Skarredghost There is a very cool project that has been in development over the last few weeks, and, in my opinion, is getting far less visibility than it deserves: OpenXR OSX, a solution for playing PCVR games on Mac. VR… Read

Snap Q1 Earnings: The AR Highlight Reel

Posted on 07/05/2026
Mike Boland Snap announced Q1 earnings, including 12 percent year-over-year revenue growth. But how did mobile AR play a role in driving that growth, and what’s the outlook for Snap’s faceworn future? We highlight AR moments from the earnings call.… Read

‘Creature Feature Showcase’ 2026 Recap: Every Meta Quest VR Game Announcement

Posted on 06/05/2026
<![CDATA[We’ve got a round-up of every Meta Quest game that appeared in the Creature Feature showcase, so you can see all that’s coming in the future.]]>… Read

How Many XR Devices Did Meta Sell in Q1?

Posted on 06/05/2026
Mike Boland What do Meta’s Q1 earnings tell us about headset unit sales? And what does that in turn signal for aggregate demand and XR sector health? We do some financial reverse engineering. This post appeared first on AR Insider… Read

ThirdEyeGen Awarded Contract to Develop GRIP Human-Machine Interface Platform

Posted on 06/05/2026
Sam Sprigg What’s the story? ThirdEyeGen has been awarded a Department of War contract to develop GRIP, a microgesture-based control platform for digital systems. Why it matters GRIP is being designed to … continue reading Source… Read

YBVR Brings Manchester City VR Content to Meta Quest Through Xtadium

Posted on 06/05/2026
Sam Sprigg What’s the story? YBVR and Manchester City have launched City Space, a new immersive VR experience on the Xtadium platform for Meta Quest headsets. Why it matters The experience gives … continue reading Source… Read

How Much Do Consumers Spend on XR?

Posted on 05/05/2026
Mike Boland Global XR consumer spending is projected to grow to U.S. $27.62 billion in 2030, according to ARtillery Intelligence. This is rapid growth, propelled by the popularity, momentum, and escalating tech-giant investment in AI-driven smart glasses. This post appeared… Read

Avatar Medical Gains FDA 510(k) Clearance for 3D Medical Imaging Platform

Posted on 05/05/2026
Sam Sprigg What’s the story? Avatar Medical has gained FDA clearance for Avatar Medical Vision, its 3D medical image review and surgical planning platform. Why it matters The platform lets clinicians review … continue reading Source… Read
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